MASTERS TESTES
Offline 189.99.191.215:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/500
- 121/100
- 177/225
- 87/700
- 237/200
- 233/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does MASTERS TESTES follow?
Its rhythm cannot be told from the wipes of MASTERS TESTES on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 21 hours ago.
Tags
How should you read the tags on MASTERS TESTES?
Tags published by MASTERS TESTES, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MASTERS TESTES?
Rust Metrics lists featuring MASTERS TESTES: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does MASTERS TESTES sit in the rankings?
Ranking for MASTERS TESTES: #15,285 on seven-day player hours, top 69% of all ranked servers.
How full does MASTERS TESTES get?
Status for MASTERS TESTES: offline. Last seen 10 days 12 hours ago.
Operator and location
Where does MASTERS TESTES sit?
No region tag on MASTERS TESTES. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 189.99.191.215:28015.
What Rust version is MASTERS TESTES on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by MASTERS TESTES. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on MASTERS TESTES, and is it online?
Reading: offline. MASTERS TESTES last answered 10 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.
Map and rules
What rules does MASTERS TESTES enforce, and what are its settings?
No gather rate appears in the name: MASTERS TESTES. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto MASTERS TESTES?
Press F1 in Rust and enter client.connect 189.99.191.215:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.