My Rust server | Powered by AMP
Offline 189.75.178.90:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Rust server | Powered by AMP follow?
To tell the rhythm of My Rust server | Powered by AMP, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 8 hours ago.
Tags
How should you read the tags on My Rust server | Powered by AMP?
Tags published by My Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Rust server | Powered by AMP: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does My Rust server | Powered by AMP sit in the rankings?
Player hours over seven days put My Rust server | Powered by AMP at #15,225, in the top 70% of all ranked servers.
What player count does My Rust server | Powered by AMP carry?
My Rust server | Powered by AMP is not responding; status offline, last seen 13 days 21 hours ago.
Operator and location
Which location does My Rust server | Powered by AMP run from?
No region comes from My Rust server | Powered by AMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 189.75.178.90:28015.
What Rust version is My Rust server | Powered by AMP on?
Reading: My Rust server | Powered by AMP, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Rust server | Powered by AMP, and is it online?
Reading: offline. My Rust server | Powered by AMP last answered 13 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 October 2026.
Map and rules
How is My Rust server | Powered by AMP configured, and what rules are in force?
Check: gather rate. The name My Rust server | Powered by AMP does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is My Rust server | Powered by AMP on?
Procedural map on My Rust server | Powered by AMP, made by the game's generator.
How to join
How can you get onto My Rust server | Powered by AMP?
Press F1 in Rust and enter client.connect 189.75.178.90:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.