My Rust server | Powered by AMP
Offline 189.75.178.81:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/500
- 125/100
- 83/225
- 25/200
- 75/700
- 17/1000
Quick answers
from the figures on this pageWipe timing
When does My Rust server | Powered by AMP wipe?
To tell the rhythm of My Rust server | Powered by AMP, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 13 hours ago the current world was made.
Lists and filters
Which tags does My Rust server | Powered by AMP carry, and what do they mean?
These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?
On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does My Rust server | Powered by AMP hold among Rust servers?
Ranking for My Rust server | Powered by AMP: #15,987 on seven-day player hours, top 71% of all ranked servers.
What is the population on My Rust server | Powered by AMP?
Reading for My Rust server | Powered by AMP: offline at this moment; last seen 21 days 10 hours ago.
Server
What location is My Rust server | Powered by AMP hosted in?
No region tag on My Rust server | Powered by AMP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 189.75.178.81:28015.
What Rust version is My Rust server | Powered by AMP on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Rust server | Powered by AMP, and is it online?
Check: connection. My Rust server | Powered by AMP is offline at this moment. Last contact was 21 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Rules and settings
How is My Rust server | Powered by AMP configured, and what rules are in force?
Reading the name gives no gather rate for My Rust server | Powered by AMP. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on My Rust server | Powered by AMP?
Check: map. Procedural, generated by the game, on My Rust server | Powered by AMP.
Join
How can you get onto My Rust server | Powered by AMP?
Check: join. Open Rust, press F1, then enter client.connect 189.75.178.81:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.