OPC server
Offline 189.18.115.0:28015 checked 53m ago
Server instruments
last reading Wed 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 85 · below 20 is lag, below 10 is badEntities
48 h range 60,054–73,762 · memory 1,787 MBUptime
15 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/500
- 125/100
- 35/225
- 33/700
- 9/200
- 10/1000
Quick answers
from the figures on this pageWipe timing
When does OPC server wipe?
To tell the rhythm of OPC server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days ago.
Tag meanings
How should you read the tags on OPC server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from OPC server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does OPC server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry OPC server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does OPC server hold among Rust servers?
Ranking for OPC server: #7,887 on seven-day player hours, top 35% of all ranked servers.
What is the population on OPC server?
Status for OPC server: offline. Last seen 53 minutes ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 15:00 UTC, 1 players on average.
Server details
Which location does OPC server run from?
Reading: location. OPC server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 189.18.115.0:28015.
What Rust version is OPC server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by OPC server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on OPC server within range?
Reading: 126 server fps on average across the last 48 hours. It never dropped below 85. Reading: 73,762 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,393 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is OPC server up, and how often does it stay up?
Check: connection. OPC server is offline at this moment. Last contact was 53 minutes ago. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Uptime for the last 2 full days: 48 of 48 hours, or 100%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on OPC server?
No gather rate appears in the name: OPC server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on OPC server?
Size 3,500 and seed 1310747615: the game generates the procedural map on OPC server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to OPC server?
Check: join. Open Rust, press F1, then enter client.connect 189.18.115.0:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.