Thunderland.club (TestSrv Prox...)
Offline 189.127.164.139:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 128/100
- 107/225
- 36/700
- 114/700
- 347/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does Thunderland.club (TestSrv Prox...) follow?
Its rhythm cannot be told from the wipes of Thunderland.club (TestSrv Prox...) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days ago the current world was made.
Tags
Which tags does Thunderland.club (TestSrv Prox...) carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Thunderland.club (TestSrv Prox...). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Thunderland.club (TestSrv Prox...)?
Rust Metrics lists featuring Thunderland.club (TestSrv Prox...): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Thunderland.club (TestSrv Prox...) sit in the rankings?
Ranking for Thunderland.club (TestSrv Prox...): #15,268 on seven-day player hours, top 68% of all ranked servers.
How full does Thunderland.club (TestSrv Prox...) get?
Reading for Thunderland.club (TestSrv Prox...): offline at this moment; last seen 3 days 19 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is Thunderland.club (TestSrv Prox...) hosted in?
No region comes from Thunderland.club (TestSrv Prox...). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 189.127.164.139:28015.
What Rust version is Thunderland.club (TestSrv Prox...) on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Thunderland.club (TestSrv Prox...). Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Thunderland.club (TestSrv Prox...), and is it online now?
Check: connection. Thunderland.club (TestSrv Prox...) is offline at this moment. Last contact was 3 days 19 hours ago. Uptime for the last 3 full days: 2 of 72 hours, or 3%. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
How is Thunderland.club (TestSrv Prox...) configured, and what rules are in force?
No gather rate appears in the name: Thunderland.club (TestSrv Prox...). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Thunderland.club (TestSrv Prox...)?
Procedural map on Thunderland.club (TestSrv Prox...), made by the game's generator.
Join
How can you get onto Thunderland.club (TestSrv Prox...)?
To join: start Rust, press F1 and type client.connect 189.127.164.139:28015. Or press Launch Rust here and Steam opens the game and connects you.