Richards Ridiculously Easy Rust
Offline 188.92.252.178:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 138/500
- 129/100
- 148/225
- 116/700
- 34/200
- 35/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Richards Ridiculously Easy Rust follow?
Its rhythm cannot be told from the wipes of Richards Ridiculously Easy Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 45 days ago.
Tag meanings
Which tags does Richards Ridiculously Easy Rust carry, and what do they mean?
These are the tags Richards Ridiculously Easy Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Richards Ridiculously Easy Rust?
On Rust Metrics, Richards Ridiculously Easy Rust sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Richards Ridiculously Easy Rust sit in the rankings?
Ranking for Richards Ridiculously Easy Rust: #15,025 on seven-day player hours, top – of all ranked servers.
How full does Richards Ridiculously Easy Rust get?
Richards Ridiculously Easy Rust is not responding; status offline, last seen 44 days 4 hours ago.
Operator and location
What location is Richards Ridiculously Easy Rust hosted in?
No region comes from Richards Ridiculously Easy Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.92.252.178:28015.
What Rust version is Richards Ridiculously Easy Rust on?
Reading: Richards Ridiculously Easy Rust, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Richards Ridiculously Easy Rust, and is it online now?
Richards Ridiculously Easy Rust reports offline. The last reading came 44 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is Richards Ridiculously Easy Rust configured, and what rules are in force?
No gather rate appears in the name: Richards Ridiculously Easy Rust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Richards Ridiculously Easy Rust?
The game generates a procedural map for Richards Ridiculously Easy Rust.
Connection
How do you connect to Richards Ridiculously Easy Rust?
Check: join. Open Rust, press F1, then enter client.connect 188.92.252.178:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.