RUST METRICSFlight deck · live data
Data live Servers11,685 Players46,119 Populated3,120 Fresh wipes 3 h121 Scan5 min
‹ All servers188.82.56.95:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Plus200 Teste

Online 188.82.56.95:28015 checked 6m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 1 /15

Players now

7% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#11,189top 50%
Last wipe3h agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75123:0001:0005:0006:0022:0000:00Wiped Mon 26 Oct, 23:28 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:58 UTC3h ago – – running 0
Mon 26 Oct, 23:28 UTC1d ago – – – 0
Mon 19 Oct, 15:35 UTC8d ago 1 halved by day 1 7.3 days 0
Sat 17 Oct, 23:56 UTC10d ago 1 – 1.7 days 1
Wed 14 Oct, 09:38 UTC13d ago 1 halved by day 1 3.6 days 0
Thu 8 Oct, 21:42 UTC19d ago 1 halved by day 1 5.5 days 0
Wed 7 Oct, 02:37 UTC20d ago 1 – 1.8 days 0
Mon 5 Oct, 16:21 UTC22d ago 1 – 1.4 days 0
Sun 4 Oct, 15:38 UTC23d ago 1 – 1 days 1
Sat 3 Oct, 22:40 UTC24d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Plus200 Teste when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does Rust Plus200 Teste follow?

There is no next wipe to predict: Rust Plus200 Teste wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 hours ago.

Tags

How should you read the tags on Rust Plus200 Teste?

Tags published by Rust Plus200 Teste, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Plus200 Teste appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Plus200 Teste sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does Rust Plus200 Teste hold among Rust servers?

Ranking for Rust Plus200 Teste: #11,189 on seven-day player hours, top 50% of all ranked servers.

What is the population on Rust Plus200 Teste?

1 of 15 slots are filled on Rust Plus200 Teste right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 06:00 UTC over the last 48 hours.

Server

Where does Rust Plus200 Teste sit?

No region tag on Rust Plus200 Teste. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 188.82.56.95:28015.

What Rust version is Rust Plus200 Teste on?

Reading: Rust Plus200 Teste, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Rust Plus200 Teste, and is it online now?

Reading: online. Rust Plus200 Teste answers right now. Uptime for the last 7 full days: 15 of 168 hours, or 9%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

What rules does Rust Plus200 Teste enforce, and what are its settings?

Reading the name gives no gather rate for Rust Plus200 Teste. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Plus200 Teste?

From seed 1517734688, the game generates the procedural map on Rust Plus200 Teste. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Rust Plus200 Teste?

Press F1 in Rust and enter client.connect 188.82.56.95:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp15
Max players 15 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.