SerpienteLand Solo
Offline 188.79.165.253:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:51 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 135/100
- 192/225
- 72/700
- 10/200
- 23/1000
Quick answers
from the figures on this pageReset cycle
What happens on SerpienteLand Solo when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.
How often does SerpienteLand Solo wipe, and when?
To tell the rhythm of SerpienteLand Solo, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.
Tag meanings
How should you read the tags on SerpienteLand Solo?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from SerpienteLand Solo. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SerpienteLand Solo appear in Rust Metrics lists and filters?
Rust Metrics lists featuring SerpienteLand Solo: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does SerpienteLand Solo sit in the rankings?
Ranking for SerpienteLand Solo: #13,916 on seven-day player hours, top 61% of all ranked servers.
What is the population on SerpienteLand Solo?
Reading for SerpienteLand Solo: offline at this moment; last seen 25 days 13 hours ago.
Operator and location
Where does SerpienteLand Solo sit?
No region tag on SerpienteLand Solo. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.79.165.253:28015.
What Rust version is SerpienteLand Solo on?
Rust network protocol 2634 and build 166586 on Windows is the build SerpienteLand Solo runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is SerpienteLand Solo, and is it online now?
Check: connection. SerpienteLand Solo is offline at this moment. Last contact was 25 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Map and rules
What rules does SerpienteLand Solo enforce, and what are its settings?
Reading the name gives no gather rate for SerpienteLand Solo. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on SerpienteLand Solo?
Procedural map on SerpienteLand Solo, made by the game's generator.
How to join
How do you connect to SerpienteLand Solo?
Press F1 in Rust and enter client.connect 188.79.165.253:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.