Local Rust
Offline 188.53.166.213:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:15 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 126/100
- 38/225
- 10/700
- 2/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Local Rust?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does Local Rust follow?
To tell the rhythm of Local Rust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 12 hours ago the current world was made.
Lists and filters
How should you read the tags on Local Rust?
These are the tags Local Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local Rust?
Rust Metrics lists featuring Local Rust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Local Rust hold among Rust servers?
Ranking for Local Rust: #13,818 on seven-day player hours, top 61% of all ranked servers.
How full does Local Rust get?
Reading for Local Rust: offline at this moment; last seen 26 days 8 hours ago.
Operator and location
Which location does Local Rust run from?
No region tag on Local Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.53.166.213:28015.
What Rust version is Local Rust on?
Rust network protocol 2634 and build 166586 on Windows is the build Local Rust runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Local Rust, and is it online now?
Local Rust reports offline. The last reading came 26 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
How is Local Rust configured, and what rules are in force?
Check: gather rate. The name Local Rust does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Local Rust?
Procedural map on Local Rust, made by the game's generator.
Connection
How can you get onto Local Rust?
To join: start Rust, press F1 and type client.connect 188.53.166.213:28015. Or press Launch Rust here and Steam opens the game and connects you.