Octavian
Offline 188.47.38.169:28115 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 15:23 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 209/500
- 129/100
- 187/225
- 32/200
- 196/700
- 61/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Octavian when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Octavian wipe, and when?
To tell the rhythm of Octavian, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 28 days 2 hours ago the current world was made.
Tags
How should you read the tags on Octavian?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Octavian. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Octavian?
On Rust Metrics, Octavian sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Octavian sit in the rankings?
Ranking for Octavian: #15,124 on seven-day player hours, top 63% of all ranked servers.
What is the population on Octavian?
Octavian is not responding; status offline, last seen 27 days 2 hours ago.
Server
Which location does Octavian run from?
No region comes from Octavian. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 188.47.38.169:28115.
What Rust version is Octavian on?
Reading: Octavian, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Octavian up, and how often does it stay up?
Reading: offline. Octavian last answered 27 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.
Settings and map
What rules does Octavian enforce, and what are its settings?
No gather rate appears in the name: Octavian. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Octavian on?
Check: map. Procedural, generated by the game, on Octavian.
How to join
How do you connect to Octavian?
Press F1 in Rust and enter client.connect 188.47.38.169:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.