Private Rust Friends
Online 188.40.64.183:28310 checked 6m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 223 · below 20 is lag, below 10 is badEntities
48 h range 5,583–8,380 · memory 923 MBUptime
1 days 7 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 07:33 UTC6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 127/100
- 168/225
- 82/700
- 100/200
- 248/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Private Rust Friends?
The busiest point of its recent wipes drew 2 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.
When does Private Rust Friends wipe?
The rhythm of Private Rust Friends's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 7 hours ago.
Lists and filters
How should you read the tags on Private Rust Friends?
Tags published by Private Rust Friends, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Private Rust Friends?
Rust Metrics lists featuring Private Rust Friends: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Private Rust Friends hold among Rust servers?
Player hours over seven days put Private Rust Friends at #3,999, in the top 18% of all ranked servers.
What player count does Private Rust Friends carry?
0 of 50 slots are filled on Private Rust Friends right now. Seven-day check: 1 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 15:00 UTC over the last 48 hours.
Server
Where does Private Rust Friends sit?
No region comes from Private Rust Friends. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.40.64.183:28310.
What Rust version is Private Rust Friends on?
Reading: Private Rust Friends, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does Private Rust Friends perform?
Over the last 48 hours the average was 239 server fps; the floor was 223. Peak entity count: 8,380. Buildings, deployables and all else included. Reading: 1,124 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Private Rust Friends, and is it online?
Check: connection. Private Rust Friends is online at this moment. By its reported uptime, the last restart was roughly 31 hours ago. Uptime for the last 6 full days: 143 of 144 hours, or 99%. Check: first contact. Rust Metrics logged it on 22 October 2026.
Settings and map
How is Private Rust Friends configured, and what rules are in force?
Reading the name gives no gather rate for Private Rust Friends. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Private Rust Friends on?
From seed 1197409737, the game generates the procedural map on Private Rust Friends. Its size is 1,200. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to Private Rust Friends?
To join: start Rust, press F1 and type client.connect 188.40.64.183:28310. Or press Launch Rust here and Steam opens the game and connects you.