Test Server 2026
Online 188.36.141.62:28015 checked 16m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 87 · below 20 is lag, below 10 is badEntities
48 h range 88,495–92,782 · memory 2,236 MBUptime
1 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:05 UTC4d ago | 1 | – | running | 0 |
| Sat 24 Oct, 16:34 UTC4d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 167/500
- 124/100
- 182/225
- 70/700
- 13/200
- 20/1000
Quick answers
from the figures on this pageReset cycle
What happens on Test Server 2026 when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Test Server 2026 wipe?
The rhythm of Test Server 2026's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 2 hours ago.
Tag meanings
Which tags does Test Server 2026 carry, and what do they mean?
Tags published by Test Server 2026, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test Server 2026?
These Rust Metrics lists carry Test Server 2026: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Test Server 2026 sit in the rankings?
Player hours over seven days put Test Server 2026 at #6,908, in the top 31% of all ranked servers.
What player count does Test Server 2026 carry?
Current headcount on Test Server 2026: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.
Operator and location
Where does Test Server 2026 sit?
No region comes from Test Server 2026. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 188.36.141.62:28015.
What Rust version is Test Server 2026 on?
Rust network protocol 2635 and build 168909 on Windows is the build Test Server 2026 runs. To get in, your game needs the same protocol; Steam applies the update.
How does Test Server 2026 perform?
Over the last 48 hours the average was 102 server fps; the floor was 87. Reading: 92,782 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,004 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Test Server 2026, and is it online?
Test Server 2026 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 27 hours ago. Reading: 99% uptime over the last 4 full days. It was up 95 of 96 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Test Server 2026?
Check: gather rate. The name Test Server 2026 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test Server 2026 on?
From seed 1779375221, the game generates the procedural map on Test Server 2026. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Test Server 2026?
To join: start Rust, press F1 and type client.connect 188.36.141.62:28015. Or press Launch Rust here and Steam opens the game and connects you.