My Server Name
Offline 188.27.132.241:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 124/100
- 50/225
- 15/700
- 52/700
- 221/260
Quick answers
from the figures on this pageReset cycle
How often does My Server Name wipe, and when?
To tell the rhythm of My Server Name, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 11 hours ago.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does My Server Name hold among Rust servers?
Ranking for My Server Name: #15,338 on seven-day player hours, top 69% of all ranked servers.
What player count does My Server Name carry?
Reading for My Server Name: offline at this moment; last seen 7 days 13 hours ago. Check: player average. 0 over the last seven days.
Server
Where does My Server Name sit?
Reading: location. My Server Name gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 188.27.132.241:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by My Server Name. Matching protocol is required to join. Let Steam update your game.
Is My Server Name up, and how often does it stay up?
Reading: offline. My Server Name last answered 7 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
What rules does My Server Name enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
Which map is live on My Server Name?
The game generates a procedural map for My Server Name.
Connection
What do you do to join My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 188.27.132.241:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.