RUST METRICSFlight deck · live data
Data live Servers11,847 Players83,714 Populated3,952 Fresh wipes 3 h169 Scan5 min
‹ All servers188.27.131.91:28015
Offline Full Queue Fresh wipe Wipe due No query

Test Localhost

Offline EU 188.27.131.91:28015 checked 6d ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,686top 62% · #2454 in EU
Last wipe6d agobiweekly schedule
Next wipe7d 19hWed 4 Nov, 16:16 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 16:16 UTC, in 7d 19h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Wed 4 Nov, 16:16 UTC7d 19h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 22hFW
  3. WPT 3Wed 18 Nov, 16:16 UTC21d 19h
  4. WPT 4Wed 2 Dec, 16:16 UTC35d 19h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 22hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:16 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Test Localhost?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

When does Test Localhost wipe?

Its tag guides the prediction: too few of Test Localhost's wipes are on record to confirm its schedule. Wednesday 4 November at 16:16 UTC is when its next wipe is due. The world in play was created 6 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does Test Localhost carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe from Test Localhost. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test Localhost appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Test Localhost: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

What position does Test Localhost hold among Rust servers?

Top 62% of all ranked servers: Test Localhost takes #13,686 on seven-day player hours and #2,454 in Europe.

What player count does Test Localhost carry?

Reading for Test Localhost: offline at this moment; last seen 6 days 2 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does Test Localhost sit?

Reading: location. The EU tag puts Test Localhost in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 188.27.131.91:28015.

What Rust version is Test Localhost on?

Rust network protocol 2634 and build 167781 on Windows is the build Test Localhost runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Test Localhost, and is it online?

Check: connection. Test Localhost is offline at this moment. Last contact was 6 days 2 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Test Localhost?

Check: gather rate. The name Test Localhost does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Test Localhost on?

The game generates a procedural map for Test Localhost.

How to join

How can you get onto Test Localhost?

Press F1 in Rust and enter client.connect 188.27.131.91:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.