tbe-export
Offline 188.245.23.9:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:14 UTC15d ago | 0 | – | running | 0 |
| Mon 12 Oct, 15:10 UTC16d ago | 0 | – | 1 days | 0 |
| Fri 9 Oct, 18:50 UTC19d ago | 0 | – | 2.8 days | 0 |
| Thu 8 Oct, 15:12 UTC20d ago | 0 | – | 1.2 days | 0 |
| Wed 7 Oct, 16:31 UTC21d ago | 0 | – | 0.9 days | 0 |
| Tue 6 Oct, 15:14 UTC22d ago | 0 | – | 1.1 days | 0 |
| Mon 5 Oct, 10:09 UTC23d ago | 0 | – | 1.2 days | 0 |
| Sun 4 Oct, 10:09 UTC24d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 10:09 UTC25d ago | 0 | – | 1 days | 0 |
| Fri 2 Oct, 17:27 UTC26d ago | 0 | – | 0.7 days | 0 |
| Fri 2 Oct, 09:31 UTC26d ago | 0 | – | 0.3 days | 0 |
| Fri 2 Oct, 00:22 UTC26d ago | 0 | – | 0.4 days | 0 |
| Thu 1 Oct, 18:06 UTC FW27d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 132/100
- 128/225
- 98/700
- 30/200
- 26/1000
Quick answers
from the figures on this pageWipe timing
What happens on tbe-export when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does tbe-export wipe?
There is no next wipe to predict: tbe-export wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 15 days 3 hours ago.
Tag meanings
How should you read the tags on tbe-export?
These are the tags tbe-export publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does tbe-export appear in Rust Metrics lists and filters?
On Rust Metrics, tbe-export sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does tbe-export hold among Rust servers?
Ranking for tbe-export: #15,312 on seven-day player hours, top 71% of all ranked servers.
How full does tbe-export get?
Reading for tbe-export: offline at this moment; last seen 15 days 3 hours ago.
Operator and location
Where does tbe-export sit?
Reading: location. tbe-export gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 188.245.23.9:28015.
What Rust version is tbe-export on?
Reading: tbe-export, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is tbe-export up, and how often does it stay up?
Reading: offline. tbe-export last answered 15 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.
Map and rules
What settings and rules apply on tbe-export?
No gather rate appears in the name: tbe-export. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on tbe-export?
Check: map. Procedural, generated by the game, on tbe-export.
Join
How can you get onto tbe-export?
Check: join. Open Rust, press F1, then enter client.connect 188.245.23.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.