RUST METRICSFlight deck · live data
Data live Servers11,897 Players102,621 Populated3,980 Fresh wipes 3 h399 Scan5 min
‹ All servers188.244.249.171:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST

Offline 188.244.249.171:28015 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,078top 59%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does TEST wipe?

The rhythm of TEST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 8 hours ago the current world was made.

Lists and filters

Which tags does TEST carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from TEST. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TEST appear in Rust Metrics lists and filters?

Rust Metrics lists featuring TEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does TEST hold among Rust servers?

Ranking for TEST: #13,078 on seven-day player hours, top 59% of all ranked servers.

What is the population on TEST?

Status for TEST: offline. Last seen 7 days 2 hours ago. Check: players over seven days. Average 1, peak 1.

Server

What location is TEST hosted in?

Reading: location. TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 188.244.249.171:28015.

What Rust version is TEST on?

Rust network protocol 2634 and build 167781 on Windows is the build TEST runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on TEST, and is it online?

Check: connection. TEST is offline at this moment. Last contact was 7 days 2 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Map and rules

How is TEST configured, and what rules are in force?

Check: gather rate. The name TEST does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on TEST?

Procedural map on TEST, made by the game's generator.

Connection

How do you connect to TEST?

Check: join. Open Rust, press F1, then enter client.connect 188.244.249.171:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.