TEST
Offline 188.244.248.52:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 59/500
- 122/100
- 93/225
- 31/700
- 3/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
How often does TEST wipe, and when?
The rhythm of TEST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 21 hours ago the current world was made.
Tag meanings
How should you read the tags on TEST?
Tags published by TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST appear in Rust Metrics lists and filters?
On Rust Metrics, TEST sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #10,567, in the top 47% of all ranked servers.
What player count does TEST carry?
Reading for TEST: offline at this moment; last seen 5 days 16 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
What location is TEST hosted in?
No region tag on TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.244.248.52:28015.
What Rust version is TEST on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by TEST. To get in, your game needs the same protocol; Steam applies the update.
How reliable is TEST, and is it online now?
Check: connection. TEST is offline at this moment. Last contact was 5 days 16 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
What rules does TEST enforce, and what are its settings?
Reading the name gives no gather rate for TEST. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is TEST on?
Procedural map on TEST, made by the game's generator.
How to join
How can you get onto TEST?
Press F1 in Rust and enter client.connect 188.244.248.52:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.