IKS[211 Devblog]
Offline 188.241.241.200:27015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/500
- 126/100
- 137/225
- 44/700
- 133/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does IKS[211 Devblog] follow?
Its rhythm cannot be told from the wipes of IKS[211 Devblog] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 22 hours ago the current world was made.
Tag meanings
Which tags does IKS[211 Devblog] carry, and what do they mean?
Tags published by IKS[211 Devblog], read by the game's server browser: mp10 (Max players): 10 slots in total; v2164 (Protocol): Protocol 2164: join only on the same game version; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Check: category. Modded, because plugins or settings alter the game; hb68d7370 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does IKS[211 Devblog] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring IKS[211 Devblog]: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.
Player count
Where does IKS[211 Devblog] sit in the rankings?
Player hours over seven days put IKS[211 Devblog] at #14,786, in the top 67% of all ranked servers.
What is the population on IKS[211 Devblog]?
Reading for IKS[211 Devblog]: offline at this moment; last seen 9 days 7 hours ago.
Server details
What location is IKS[211 Devblog] hosted in?
Reading: location. IKS[211 Devblog] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 188.241.241.200:27015.
What Rust version is IKS[211 Devblog] on?
Rust network protocol 2164 on Windows is the build IKS[211 Devblog] runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is IKS[211 Devblog], and is it online now?
Reading: offline. IKS[211 Devblog] last answered 9 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Map and rules
What rules does IKS[211 Devblog] enforce, and what are its settings?
Reading the name gives no gather rate for IKS[211 Devblog]. The group limit is not published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is off.
How to join
What do you do to join IKS[211 Devblog]?
To join: start Rust, press F1 and type client.connect 188.241.241.200:27015. Or press Launch Rust here and Steam opens the game and connects you.