Friendly Fire
Offline 188.240.63.123:28080 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 12:14 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 146/500
- 123/100
- 188/225
- 78/700
- 10/200
- 20/1000
Quick answers
from the figures on this pageWipe timing
What happens on Friendly Fire when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Friendly Fire wipe?
The rhythm of Friendly Fire's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 41 days 22 hours ago.
Tag meanings
How should you read the tags on Friendly Fire?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Friendly Fire. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Friendly Fire appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Friendly Fire: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Friendly Fire sit in the rankings?
Ranking for Friendly Fire: #16,599 on seven-day player hours, top 71% of all ranked servers.
How full does Friendly Fire get?
Status for Friendly Fire: offline. Last seen 33 days 3 hours ago.
Server details
Where does Friendly Fire sit?
No region comes from Friendly Fire. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 188.240.63.123:28080.
What Rust version is Friendly Fire on?
Rust network protocol 2633 and build 163794 on Windows is the build Friendly Fire runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Friendly Fire, and is it online now?
Friendly Fire reports offline. The last reading came 33 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Friendly Fire configured, and what rules are in force?
No gather rate appears in the name: Friendly Fire. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Friendly Fire on?
Size 2,500 and seed 363602788: the game generates the procedural map on Friendly Fire from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Friendly Fire?
Check: join. Open Rust, press F1, then enter client.connect 188.240.63.123:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.