Rust Shorts Studio - Local
Offline 188.190.43.8:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:23 UTC24d ago | 1 | – | running | 0 |
| Tue 22 Sep, 11:45 UTC36d ago | 1 | held half | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 133/100
- 43/225
- 34/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust Shorts Studio - Local?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What wipe timing does Rust Shorts Studio - Local follow?
The rhythm of Rust Shorts Studio - Local's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 13 hours ago the current world was made.
Tag meanings
How should you read the tags on Rust Shorts Studio - Local?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Rust Shorts Studio - Local. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Shorts Studio - Local appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Shorts Studio - Local: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Rust Shorts Studio - Local sit in the rankings?
Ranking for Rust Shorts Studio - Local: #13,822 on seven-day player hours, top 62% of all ranked servers.
What is the population on Rust Shorts Studio - Local?
Status for Rust Shorts Studio - Local: offline. Last seen 38 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 10:00 UTC over the last 48 hours.
Server details
Where does Rust Shorts Studio - Local sit?
No region tag on Rust Shorts Studio - Local. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 188.190.43.8:28015.
What Rust version is Rust Shorts Studio - Local on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Shorts Studio - Local. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rust Shorts Studio - Local, and is it online?
Rust Shorts Studio - Local reports offline. The last reading came 38 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Map and rules
How is Rust Shorts Studio - Local configured, and what rules are in force?
No gather rate appears in the name: Rust Shorts Studio - Local. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Shorts Studio - Local?
Procedural map on Rust Shorts Studio - Local, made by the game's generator.
Connection
What do you do to join Rust Shorts Studio - Local?
Check: join. Open Rust, press F1, then enter client.connect 188.190.43.8:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.