skalp-rustqa
Offline 188.172.229.226:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/500
- 121/100
- 180/225
- 68/700
- 13/200
- 19/1000
Quick answers
from the figures on this pageWipe schedule
When does skalp-rustqa wipe?
To tell the rhythm of skalp-rustqa, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 21 hours ago.
Tag meanings
How should you read the tags on skalp-rustqa?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from skalp-rustqa. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show skalp-rustqa?
On Rust Metrics, skalp-rustqa sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does skalp-rustqa hold among Rust servers?
Player hours over seven days put skalp-rustqa at #15,318, in the top 69% of all ranked servers.
How full does skalp-rustqa get?
Reading for skalp-rustqa: offline at this moment; last seen 3 days 21 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is skalp-rustqa hosted in?
No region tag on skalp-rustqa. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 188.172.229.226:28015.
What Rust version is skalp-rustqa on?
Rust network protocol 2635 and build 168909 on Linux is the build skalp-rustqa runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on skalp-rustqa, and is it online?
Check: connection. skalp-rustqa is offline at this moment. Last contact was 3 days 21 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
How is skalp-rustqa configured, and what rules are in force?
Check: gather rate. The name skalp-rustqa does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on skalp-rustqa?
Procedural map on skalp-rustqa, made by the game's generator.
Connection
What do you do to join skalp-rustqa?
Check: join. Open Rust, press F1, then enter client.connect 188.172.229.226:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.