myserver
Offline 188.17.161.59:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 138/500
- 129/100
- 148/225
- 116/700
- 34/200
- 35/1000
Quick answers
from the figures on this pageWipe timing
How often does myserver wipe, and when?
To tell the rhythm of myserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 14 hours ago.
Tags
How should you read the tags on myserver?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does myserver sit in the rankings?
Ranking for myserver: #6,796 on seven-day player hours, top 31% of all ranked servers.
How full does myserver get?
myserver is not responding; status offline, last seen 3 days 13 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Where does myserver sit?
No region tag on myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 188.17.161.59:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is myserver up, and how often does it stay up?
myserver reports offline. The last reading came 3 days 13 hours ago. Reading: 8% uptime over the last 3 full days. It was up 6 of 72 hours. The first sighting on Rust Metrics was 24 October 2026.
Settings and map
What settings and rules apply on myserver?
No gather rate appears in the name: myserver. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is myserver on?
The game generates a procedural map for myserver.
Connection
How do you connect to myserver?
To join: start Rust, press F1 and type client.connect 188.17.161.59:28015. Or press Launch Rust here and Steam opens the game and connects you.