RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers188.163.70.144:28015
Offline Full Queue Fresh wipe Wipe due No query

CactusIslands LOCAL TEST

Offline 188.163.70.144:28015 checked 18d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,743top 67%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does CactusIslands LOCAL TEST follow?

Its rhythm cannot be told from the wipes of CactusIslands LOCAL TEST on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 22 hours ago.

Lists and filters

Which tags does CactusIslands LOCAL TEST carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from CactusIslands LOCAL TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does CactusIslands LOCAL TEST appear in Rust Metrics lists and filters?

On Rust Metrics, CactusIslands LOCAL TEST sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does CactusIslands LOCAL TEST sit in the rankings?

Ranking for CactusIslands LOCAL TEST: #14,743 on seven-day player hours, top 67% of all ranked servers.

What is the population on CactusIslands LOCAL TEST?

CactusIslands LOCAL TEST is not responding; status offline, last seen 18 days 21 hours ago.

Server

Which location does CactusIslands LOCAL TEST run from?

No region tag on CactusIslands LOCAL TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 188.163.70.144:28015.

What Rust version is CactusIslands LOCAL TEST on?

Reading: CactusIslands LOCAL TEST, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is CactusIslands LOCAL TEST, and is it online now?

Reading: offline. CactusIslands LOCAL TEST last answered 18 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 10 October 2026.

Map and rules

What rules does CactusIslands LOCAL TEST enforce, and what are its settings?

Reading the name gives no gather rate for CactusIslands LOCAL TEST. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

Which map is live on CactusIslands LOCAL TEST?

Check: map. Procedural, generated by the game, on CactusIslands LOCAL TEST.

Join

How do you connect to CactusIslands LOCAL TEST?

To join: start Rust, press F1 and type client.connect 188.163.70.144:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.