KOLA_LOX
Offline 188.163.4.84:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 167/500
- 124/100
- 182/225
- 70/700
- 13/200
- 20/1000
Quick answers
from the figures on this pageReset cycle
When does KOLA_LOX wipe?
To tell the rhythm of KOLA_LOX, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 47 days 22 hours ago the current world was made.
Tag meanings
How should you read the tags on KOLA_LOX?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163558 (Build): The server runs game build 163558; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from KOLA_LOX. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show KOLA_LOX?
These Rust Metrics lists carry KOLA_LOX: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does KOLA_LOX hold among Rust servers?
Player hours over seven days put KOLA_LOX at #12,630, in the top 55% of all ranked servers.
How full does KOLA_LOX get?
Reading for KOLA_LOX: offline at this moment; last seen 37 days 21 hours ago.
Operator and location
Which location does KOLA_LOX run from?
No region tag on KOLA_LOX. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 188.163.4.84:28015.
What Rust version is KOLA_LOX on?
Reading: KOLA_LOX, Rust network protocol 2633 and build 163558, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on KOLA_LOX, and is it online?
Reading: offline. KOLA_LOX last answered 37 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is KOLA_LOX configured, and what rules are in force?
No gather rate appears in the name: KOLA_LOX. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is KOLA_LOX on?
The game generates a procedural map for KOLA_LOX.
Join
What do you do to join KOLA_LOX?
Press F1 in Rust and enter client.connect 188.163.4.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.