My Server
Offline 188.162.229.8:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 126/100
- 183/225
- 100/700
- 8/200
- 44/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Server follow?
The rhythm of My Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 10 hours ago the current world was made.
Tag meanings
How should you read the tags on My Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from My Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server?
These Rust Metrics lists carry My Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Server sit in the rankings?
Player hours over seven days put My Server at #12,988, in the top 60% of all ranked servers.
What player count does My Server carry?
Reading for My Server: offline at this moment; last seen 13 days 23 hours ago.
Operator and location
Which location does My Server run from?
No region comes from My Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 188.162.229.8:28015.
What Rust version is My Server on?
Reading: My Server, Rust network protocol 2634 and build 166494, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Server, and is it online now?
Reading: offline. My Server last answered 13 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 October 2026.
Settings and map
What rules does My Server enforce, and what are its settings?
Check: gather rate. The name My Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Server on?
Procedural map on My Server, made by the game's generator.
Join
What do you do to join My Server?
Check: join. Open Rust, press F1, then enter client.connect 188.162.229.8:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.