RUST METRICSFlight deck · live data
Data live Servers11,705 Players41,937 Populated3,034 Fresh wipes 3 h101 Scan5 min
‹ All servers188.154.61.10:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 188.154.61.10:28015 checked 9h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,387top 33%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0016:0018:0021:0012:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:13 UTC2d ago 1 – running 1
Sun 11 Oct, 21:19 UTC17d ago 2 held half 14.9 days 0
Sat 10 Oct, 18:35 UTC18d ago 1 – 1.1 days 1
Sat 3 Oct, 16:29 UTC25d ago 1 halved by day 1 7.1 days 0
Wed 30 Sep, 15:13 UTC28d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Rust Server?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 1 it fell below half.

When does My Rust Server wipe?

No next wipe can be predicted for My Rust Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 4 hours ago.

Lists and filters

Which tags does My Rust Server carry, and what do they mean?

These are the tags My Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does My Rust Server sit in the rankings?

Player hours over seven days put My Rust Server at #7,387, in the top 33% of all ranked servers.

How full does My Rust Server get?

Status for My Rust Server: offline. Last seen 9 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 18:00 UTC over the last 48 hours.

Operator and location

Where does My Rust Server sit?

No region comes from My Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 188.154.61.10:28015.

What Rust version is My Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Rust Server. To get in, your game needs the same protocol; Steam applies the update.

Is My Rust Server up, and how often does it stay up?

My Rust Server reports offline. The last reading came 9 hours ago. Reading: 21% uptime over the last 7 full days. It was up 35 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.

Settings and map

How is My Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for My Rust Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is My Rust Server on?

Procedural map on My Rust Server, made by the game's generator.

How to join

How do you connect to My Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 188.154.61.10:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.