RUST METRICSFlight deck · live data
Data live Servers11,654 Players43,088 Populated2,900 Fresh wipes 3 h106 Scan5 min
‹ All servers188.151.212.109:28015
Offline Full Queue Fresh wipe Wipe due No query

PappaServer2026

Offline 188.151.212.109:28015 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,705top 53%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep20 Oct25 Oct30 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:07 UTC6d ago 1 – running 1
Sun 18 Oct, 17:07 UTC11d ago 1 – 4.9 days 1
Wed 23 Sep, 07:15 UTC36d ago 1 held half 25.4 days 0
Tue 22 Sep, 14:39 UTC37d ago 1 – 0.7 days 1
Sun 20 Sep, 07:42 UTC39d ago 1 – 2.3 days 0
Sat 19 Sep, 18:01 UTC40d ago 1 – 0.6 days 1
Wed 16 Sep, 04:42 UTC43d ago 1 held half 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on PappaServer2026?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does PappaServer2026 follow?

No next wipe can be predicted for PappaServer2026, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 13 hours ago.

Tags

How should you read the tags on PappaServer2026?

These are the tags PappaServer2026 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show PappaServer2026?

Rust Metrics lists featuring PappaServer2026: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does PappaServer2026 hold among Rust servers?

Ranking for PappaServer2026: #11,705 on seven-day player hours, top 53% of all ranked servers.

What player count does PappaServer2026 carry?

Reading for PappaServer2026: offline at this moment; last seen 2 days 7 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

Which location does PappaServer2026 run from?

No region tag on PappaServer2026. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 188.151.212.109:28015.

What Rust version is PappaServer2026 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by PappaServer2026. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is PappaServer2026, and is it online now?

Reading: offline. PappaServer2026 last answered 2 days 7 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on PappaServer2026?

Reading the name gives no gather rate for PappaServer2026. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is PappaServer2026 on?

The game generates a procedural map for PappaServer2026.

Connection

How do you connect to PappaServer2026?

Check: join. Open Rust, press F1, then enter client.connect 188.151.212.109:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.