RUST METRICSFlight deck · live data
Data live Servers11,865 Players95,534 Populated3,881 Fresh wipes 3 h381 Scan5 min
‹ All servers188.138.209.216:28017
Offline Full Queue Fresh wipe Wipe due No query

Test

Offline 188.138.209.216:28017 checked 45d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,150no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Test wipe, and when?

To tell the rhythm of Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 17 hours ago.

Lists and filters

How should you read the tags on Test?

These are the tags Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; v2574 (Protocol): Your game must run protocol 2574 to get in; cs111282 (Build): Build 111282; ptrak (Networking): Network layer: RakNet, the standard for the game; $rpol (Region code): The code for this server's region is pol; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test appear in Rust Metrics lists and filters?

On Rust Metrics, Test sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o.

Player count

What position does Test hold among Rust servers?

Ranking for Test: #15,150 on seven-day player hours, top – of all ranked servers.

What is the population on Test?

Reading for Test: offline at this moment; last seen 45 days 17 hours ago.

Server details

Which location does Test run from?

Reading: location. Test gives no region, with region code pol. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.138.209.216:28017.

What Rust version is Test on?

Rust network protocol 2574 and build 111282 on Windows is the build Test runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Test, and is it online now?

Reading: offline. Test last answered 45 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Test?

Check: gather rate. The name Test does not state one. No group limit is published. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Test on?

Check: map. Procedural, generated by the game, on Test.

Join

How can you get onto Test?

Check: join. Open Rust, press F1, then enter client.connect 188.138.209.216:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$rpol,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
v2574
Protocol Your game must run protocol 2574 to get in.
cs111282
Build Build 111282.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rpol
Region code The code for this server's region is pol.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.