TESTER
Offline 188.134.89.81:11113 checked 2h ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 196 · below 20 is lag, below 10 is badEntities
48 h range 9,041–16,007 · memory 1,879 MBUptime
1 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:02 UTC2d ago | 1 | – | running | 0 |
| Mon 26 Oct, 12:27 UTC3d ago | 1 | – | 0.4 days | 1 |
| Thu 22 Oct, 17:00 UTC7d ago | 2 | held half | 3.8 days | 2 |
| Wed 21 Oct, 15:19 UTC8d ago | 2 | – | 1.1 days | 0 |
| Sun 18 Oct, 11:48 UTC11d ago | 1 | held half | 3.1 days | 1 |
| Thu 15 Oct, 21:30 UTC13d ago | 1 | held half | 2.6 days | 0 |
| Thu 1 Oct, 10:02 UTC28d ago | 1 | – | 14.5 days | 0 |
| Thu 24 Sep, 15:33 UTC35d ago | 2 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 87/500
- 129/100
- 148/225
- 60/700
- 170/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What happens on TESTER when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does TESTER wipe, and when?
There is no next wipe to predict: TESTER wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 20 hours ago.
Lists and filters
How should you read the tags on TESTER?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from TESTER. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TESTER appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TESTER: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does TESTER hold among Rust servers?
Ranking for TESTER: #5,703 on seven-day player hours, top 26% of all ranked servers.
What is the population on TESTER?
TESTER is not responding; status offline, last seen 2 hours ago. Seven-day check: 0 players on average. Peak reading: 2.
Server
What location is TESTER hosted in?
Reading: location. TESTER gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 188.134.89.81:11113.
What Rust version is TESTER on?
Rust network protocol 2635 and build 168909 on Windows is the build TESTER runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for TESTER?
Check: fps. Average 402 server fps over the last 48 hours, low of 196. Within range. Reading: 16,007 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,999 MB. What players call lag comes from low fps and an entity count on the rise.
Is TESTER up, and how often does it stay up?
Reading: offline. TESTER last answered 2 hours ago. Check: restart. The uptime it reports puts the last restart about 46 hours ago. Uptime for the last 7 full days: 149 of 168 hours, or 89%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on TESTER?
Reading the name gives no gather rate for TESTER. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is TESTER on?
Size 1,500 and seed 1724362619: the game generates the procedural map on TESTER from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto TESTER?
To join: start Rust, press F1 and type client.connect 188.134.89.81:11113. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustila.gamestores.app.
