Pirates of the Frozen Lake
Offline EA 188.113.171.14:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:21 UTC12d ago | 1 | – | running | 1 |
| Fri 2 Oct, 09:12 UTC27d ago | 2 | held half | 15.1 days | 1 |
| Thu 1 Oct, 11:13 UTC28d ago | 1 | – | 0.9 days | 0 |
| Mon 28 Sep, 09:15 UTC31d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/100
- 2/188
- 3/100
- 1/188
- 1/500
- 0/100
Quick answers
from the figures on this pageWipe timing
What happens on Pirates of the Frozen Lake when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it didn't.
When does Pirates of the Frozen Lake wipe?
The only wipe for Pirates of the Frozen Lake is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 7 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Pirates of the Frozen Lake?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Check: mode. Roleplay; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): The server browser files it under East Asia from Pirates of the Frozen Lake. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Pirates of the Frozen Lake appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Pirates of the Frozen Lake: Modded Rust servers, checked live and Rust roleplay servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What position does Pirates of the Frozen Lake hold among Rust servers?
Player hours over the last seven days put Pirates of the Frozen Lake at #8,075, #405 in Asia, in the top 36% of all ranked servers.
How full does Pirates of the Frozen Lake get?
Status for Pirates of the Frozen Lake: offline. Last seen 5 days 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does Pirates of the Frozen Lake sit?
Pirates of the Frozen Lake gives Asia as its location, with the EA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 188.113.171.14:28015.
What Rust version is Pirates of the Frozen Lake on?
Rust network protocol 2635 and build 168909 on Windows is the build Pirates of the Frozen Lake runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Pirates of the Frozen Lake, and is it online?
Reading: offline. Pirates of the Frozen Lake last answered 5 days 5 hours ago. Reading: 15% uptime over the last 7 full days. It was up 26 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Rules and settings
How is Pirates of the Frozen Lake configured, and what rules are in force?
Check: gather rate. The name Pirates of the Frozen Lake does not state one. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules with towns and jobs. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Pirates of the Frozen Lake?
Size 4,500 and seed 751024449: the game generates the procedural map on Pirates of the Frozen Lake from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Pirates of the Frozen Lake?
Press F1 in Rust and enter client.connect 188.113.171.14:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.