RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers188.113.171.14:28015
Offline Full Queue Fresh wipe Wipe due No query

Pirates of the Frozen Lake

Offline EA 188.113.171.14:28015 checked 5d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#8,075top 36% · #405 in EA
Last wipe12d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:21 UTC12d ago 1 – running 1
Fri 2 Oct, 09:12 UTC27d ago 2 held half 15.1 days 1
Thu 1 Oct, 11:13 UTC28d ago 1 – 0.9 days 0
Mon 28 Sep, 09:15 UTC31d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Pirates of the Frozen Lake when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it didn't.

When does Pirates of the Frozen Lake wipe?

The only wipe for Pirates of the Frozen Lake is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 7 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Pirates of the Frozen Lake?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Check: mode. Roleplay; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): The server browser files it under East Asia from Pirates of the Frozen Lake. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Pirates of the Frozen Lake appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Pirates of the Frozen Lake: Modded Rust servers, checked live and Rust roleplay servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does Pirates of the Frozen Lake hold among Rust servers?

Player hours over the last seven days put Pirates of the Frozen Lake at #8,075, #405 in Asia, in the top 36% of all ranked servers.

How full does Pirates of the Frozen Lake get?

Status for Pirates of the Frozen Lake: offline. Last seen 5 days 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does Pirates of the Frozen Lake sit?

Pirates of the Frozen Lake gives Asia as its location, with the EA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 188.113.171.14:28015.

What Rust version is Pirates of the Frozen Lake on?

Rust network protocol 2635 and build 168909 on Windows is the build Pirates of the Frozen Lake runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Pirates of the Frozen Lake, and is it online?

Reading: offline. Pirates of the Frozen Lake last answered 5 days 5 hours ago. Reading: 15% uptime over the last 7 full days. It was up 26 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Rules and settings

How is Pirates of the Frozen Lake configured, and what rules are in force?

Check: gather rate. The name Pirates of the Frozen Lake does not state one. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules with towns and jobs. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Pirates of the Frozen Lake?

Size 4,500 and seed 751024449: the game generates the procedural map on Pirates of the Frozen Lake from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Pirates of the Frozen Lake?

Press F1 in Rust and enter client.connect 188.113.171.14:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,^r,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^r
Roleplay Check: mode. Roleplay.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.