RUST METRICSFlight deck · live data
Data live Servers11,790 Players64,938 Populated3,582 Fresh wipes 3 h124 Scan5 min
‹ All servers187.77.18.195:28015
Offline Full Queue Fresh wipe Wipe due No query

Goat Mountain

Offline 187.77.18.195:28015 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 3 6 9 12 PAX 1 /12

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 166 SERVER FPS

Server fps

48 h low 75 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 15,754 ×1000

Entities

48 h range 13,905–16,294 · memory 1,481 MB
1239 ET SINCE RESTART 1D 16H

Uptime

1 days 16 hours since its last restart, at the last reading
7-day average1peak 2
Rank#6,081top 27%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory1,481MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5223:0003:0007:0011:0015:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0003:0007:0011:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 02:44 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Goat Mountain when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 33 hours in.

What wipe timing does Goat Mountain follow?

To tell the rhythm of Goat Mountain, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 2 days 19 hours ago.

Tags

How should you read the tags on Goat Mountain?

These are the tags Goat Mountain publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): Slots: 12; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Goat Mountain appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Goat Mountain: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Goat Mountain sit in the rankings?

Ranking for Goat Mountain: #6,081 on seven-day player hours, top 27% of all ranked servers.

How full does Goat Mountain get?

Reading for Goat Mountain: offline at this moment; last seen 26 hours ago. Check: players over seven days. Average 1, peak 2. Average at the busiest hour was 1 players, at 11:00 UTC over the last 48 hours.

Operator and location

What location is Goat Mountain hosted in?

Reading: location. Goat Mountain gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 187.77.18.195:28015.

What Rust version is Goat Mountain on?

Reading: Goat Mountain, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Goat Mountain perform?

Over the last 48 hours the average was 159 server fps; the floor was 75. Reading: 16,294 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,505 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Goat Mountain, and is it online now?

Goat Mountain reports offline. The last reading came 26 hours ago. By its reported uptime, the last restart was roughly 40 hours ago. Reading: 83% uptime over the last 1 full day. It was up 20 of 24 hours. The first sighting on Rust Metrics was 26 October 2026.

Map and rules

How is Goat Mountain configured, and what rules are in force?

Reading the name gives no gather rate for Goat Mountain. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Goat Mountain on?

From seed 1760238039, the game generates the procedural map on Goat Mountain. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Goat Mountain?

Press F1 in Rust and enter client.connect 187.77.18.195:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp12
Max players Slots: 12.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.