ScrapLands
Online 187.7.18.56:28015 checked 20m ago
Server instruments
last reading Wed 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 13 · below 20 is lag, below 10 is badEntities
48 h range 118,552–121,204 · memory 3,915 MBUptime
4 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 50/225
- 39/700
- 7/200
- 0/500
Quick answers
from the figures on this pageWipe timing
How often does ScrapLands wipe, and when?
The rhythm of ScrapLands's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 12 hours ago.
Tags
How should you read the tags on ScrapLands?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Game build reading: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from ScrapLands. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ScrapLands appear in Rust Metrics lists and filters?
On Rust Metrics, ScrapLands sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does ScrapLands sit in the rankings?
Ranking for ScrapLands: #15,414 on seven-day player hours, top 69% of all ranked servers.
How full does ScrapLands get?
Current headcount on ScrapLands: 0 players, 100 slots available. Check: player average. 0 over the last seven days.
Server details
Where does ScrapLands sit?
Reading: location. ScrapLands gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 187.7.18.56:28015.
What Rust version is ScrapLands on?
Rust network protocol 2632 and build 162434 on Linux is the build ScrapLands runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for ScrapLands?
Over the last 48 hours the average was 55 server fps; the floor was 13. Peak entity count: 121,204. Buildings, deployables and all else included. Memory peak: 4,198 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is ScrapLands up, and how often does it stay up?
ScrapLands reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 17 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is ScrapLands configured, and what rules are in force?
Reading the name gives no gather rate for ScrapLands. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is ScrapLands on?
From seed 1337, the game generates the procedural map on ScrapLands. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join ScrapLands?
Press F1 in Rust and enter client.connect 187.7.18.56:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.