Server_pugoso
Offline 187.245.76.206:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/500
- 124/100
- 45/225
- 22/700
- 7/200
- 4/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Server_pugoso follow?
Its rhythm cannot be told from the wipes of Server_pugoso on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 34 days 18 hours ago the current world was made.
Lists and filters
Which tags does Server_pugoso carry, and what do they mean?
Tags published by Server_pugoso, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server_pugoso appear in Rust Metrics lists and filters?
On Rust Metrics, Server_pugoso sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Server_pugoso sit in the rankings?
Player hours over seven days put Server_pugoso at #13,198, in the top 60% of all ranked servers.
What is the population on Server_pugoso?
Reading for Server_pugoso: offline at this moment; last seen 34 days 13 hours ago.
Server details
Which location does Server_pugoso run from?
Reading: location. Server_pugoso gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 187.245.76.206:28015.
What Rust version is Server_pugoso on?
Reading: Server_pugoso, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server_pugoso, and is it online now?
Server_pugoso reports offline. The last reading came 34 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Server_pugoso?
Check: gather rate. The name Server_pugoso does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
Which map is live on Server_pugoso?
Check: map. Procedural, generated by the game, on Server_pugoso.
How to join
What do you do to join Server_pugoso?
Check: join. Open Rust, press F1, then enter client.connect 187.245.76.206:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.