Server_pugoso
Offline 187.241.41.75:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
When does Server_pugoso wipe?
To tell the rhythm of Server_pugoso, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 days 10 hours ago.
Tags
How should you read the tags on Server_pugoso?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Server_pugoso. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Server_pugoso?
On Rust Metrics, Server_pugoso sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Server_pugoso sit in the rankings?
Ranking for Server_pugoso: #16,590 on seven-day player hours, top 71% of all ranked servers.
What player count does Server_pugoso carry?
Status for Server_pugoso: offline. Last seen 32 days 13 hours ago.
Server
Which location does Server_pugoso run from?
Reading: location. Server_pugoso gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 187.241.41.75:28015.
What Rust version is Server_pugoso on?
Rust network protocol 2633 and build 165217 on Windows is the build Server_pugoso runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server_pugoso, and is it online now?
Check: connection. Server_pugoso is offline at this moment. Last contact was 32 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.
Map and rules
How is Server_pugoso configured, and what rules are in force?
No gather rate appears in the name: Server_pugoso. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Server_pugoso?
The game generates a procedural map for Server_pugoso.
How to join
What do you do to join Server_pugoso?
Press F1 in Rust and enter client.connect 187.241.41.75:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.