DarkStyle's Carbon Test Server
Offline 187.190.39.34:28505 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:35 UTC29d ago | 1 | – | running | 0 |
| Mon 28 Sep, 08:51 UTC31d ago | 1 | held half | 2.4 days | 1 |
| Sat 19 Sep, 07:40 UTC40d ago | 1 | halved by day 8 | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 62/500
- 121/100
- 112/225
- 36/700
- 119/700
- 347/350
Quick answers
from the figures on this pageReset cycle
What happens on DarkStyle's Carbon Test Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 8 when it didn't.
What wipe timing does DarkStyle's Carbon Test Server follow?
There is no next wipe to predict: DarkStyle's Carbon Test Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 3 hours ago.
Tags
Which tags does DarkStyle's Carbon Test Server carry, and what do they mean?
These are the tags DarkStyle's Carbon Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does DarkStyle's Carbon Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, DarkStyle's Carbon Test Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does DarkStyle's Carbon Test Server sit in the rankings?
Player hours over seven days put DarkStyle's Carbon Test Server at #13,832, in the top 61% of all ranked servers.
What player count does DarkStyle's Carbon Test Server carry?
Status for DarkStyle's Carbon Test Server: offline. Last seen 27 days 1 hours ago.
Operator and location
Which location does DarkStyle's Carbon Test Server run from?
No region comes from DarkStyle's Carbon Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 187.190.39.34:28505.
What Rust version is DarkStyle's Carbon Test Server on?
Reading: DarkStyle's Carbon Test Server, Rust network protocol 2634 and build 166586, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on DarkStyle's Carbon Test Server, and is it online?
DarkStyle's Carbon Test Server reports offline. The last reading came 27 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Settings and map
How is DarkStyle's Carbon Test Server configured, and what rules are in force?
Reading the name gives no gather rate for DarkStyle's Carbon Test Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is DarkStyle's Carbon Test Server on?
Check: map. Procedural, generated by the game, on DarkStyle's Carbon Test Server.
Join
What do you do to join DarkStyle's Carbon Test Server?
To join: start Rust, press F1 and type client.connect 187.190.39.34:28505. Or press Launch Rust here and Steam opens the game and connects you.