DarkStyle's Carbon Test Server
Offline 187.190.25.230:28505 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:49 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 127/100
- 75/225
- 30/700
- 83/700
- 302/310
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on DarkStyle's Carbon Test Server?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does DarkStyle's Carbon Test Server follow?
To tell the rhythm of DarkStyle's Carbon Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 3 hours ago the current world was made.
Tag meanings
Which tags does DarkStyle's Carbon Test Server carry, and what do they mean?
Tags published by DarkStyle's Carbon Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show DarkStyle's Carbon Test Server?
On Rust Metrics, DarkStyle's Carbon Test Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does DarkStyle's Carbon Test Server hold among Rust servers?
Player hours over seven days put DarkStyle's Carbon Test Server at #8,813, in the top 40% of all ranked servers.
What player count does DarkStyle's Carbon Test Server carry?
Status for DarkStyle's Carbon Test Server: offline. Last seen 6 days 1 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Which location does DarkStyle's Carbon Test Server run from?
Reading: location. DarkStyle's Carbon Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 187.190.25.230:28505.
What Rust version is DarkStyle's Carbon Test Server on?
Rust network protocol 2635 and build 168909 on Windows is the build DarkStyle's Carbon Test Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on DarkStyle's Carbon Test Server, and is it online?
Check: connection. DarkStyle's Carbon Test Server is offline at this moment. Last contact was 6 days 1 hours ago. Uptime for the last 7 full days: 23 of 168 hours, or 14%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Rules and settings
How is DarkStyle's Carbon Test Server configured, and what rules are in force?
No gather rate appears in the name: DarkStyle's Carbon Test Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is DarkStyle's Carbon Test Server on?
The game generates a procedural map for DarkStyle's Carbon Test Server.
Connection
How can you get onto DarkStyle's Carbon Test Server?
To join: start Rust, press F1 and type client.connect 187.190.25.230:28505. Or press Launch Rust here and Steam opens the game and connects you.