DarkStyle's Carbon Test Server
Offline 187.190.230.67:28505 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 62/500
- 121/100
- 112/225
- 36/700
- 119/700
- 347/350
Quick answers
from the figures on this pageWipe schedule
When does DarkStyle's Carbon Test Server wipe?
Its rhythm cannot be told from the wipes of DarkStyle's Carbon Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 29 days 3 hours ago.
Tag meanings
How should you read the tags on DarkStyle's Carbon Test Server?
These are the tags DarkStyle's Carbon Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DarkStyle's Carbon Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, DarkStyle's Carbon Test Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does DarkStyle's Carbon Test Server sit in the rankings?
Player hours over seven days put DarkStyle's Carbon Test Server at #13,832, in the top 61% of all ranked servers.
What is the population on DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server is not responding; status offline, last seen 27 days 1 hours ago.
Server
What location is DarkStyle's Carbon Test Server hosted in?
No region comes from DarkStyle's Carbon Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 187.190.230.67:28505.
What Rust version is DarkStyle's Carbon Test Server on?
Reading: DarkStyle's Carbon Test Server, Rust network protocol 2634 and build 166586, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is DarkStyle's Carbon Test Server up, and how often does it stay up?
Reading: offline. DarkStyle's Carbon Test Server last answered 27 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Rules and settings
What settings and rules apply on DarkStyle's Carbon Test Server?
Reading the name gives no gather rate for DarkStyle's Carbon Test Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is DarkStyle's Carbon Test Server on?
Procedural map on DarkStyle's Carbon Test Server, made by the game's generator.
Join
How can you get onto DarkStyle's Carbon Test Server?
To join: start Rust, press F1 and type client.connect 187.190.230.67:28505. Or press Launch Rust here and Steam opens the game and connects you.