DarkStyle's Carbon Test Server
Offline 187.190.199.119:28505 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 120/100
- 57/225
- 10/700
- 42/700
- 43/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does DarkStyle's Carbon Test Server follow?
Its rhythm cannot be told from the wipes of DarkStyle's Carbon Test Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 11 hours ago.
Tag meanings
Which tags does DarkStyle's Carbon Test Server carry, and what do they mean?
Tags published by DarkStyle's Carbon Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does DarkStyle's Carbon Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, DarkStyle's Carbon Test Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does DarkStyle's Carbon Test Server sit in the rankings?
Player hours over seven days put DarkStyle's Carbon Test Server at #13,640, in the top 62% of all ranked servers.
What player count does DarkStyle's Carbon Test Server carry?
Reading for DarkStyle's Carbon Test Server: offline at this moment; last seen 19 days 12 hours ago.
Server details
Which location does DarkStyle's Carbon Test Server run from?
No region tag on DarkStyle's Carbon Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 187.190.199.119:28505.
What Rust version is DarkStyle's Carbon Test Server on?
Rust network protocol 2634 and build 167398 on Windows is the build DarkStyle's Carbon Test Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on DarkStyle's Carbon Test Server, and is it online?
Check: connection. DarkStyle's Carbon Test Server is offline at this moment. Last contact was 19 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does DarkStyle's Carbon Test Server enforce, and what are its settings?
No gather rate appears in the name: DarkStyle's Carbon Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on DarkStyle's Carbon Test Server?
The game generates a procedural map for DarkStyle's Carbon Test Server.
Join
How can you get onto DarkStyle's Carbon Test Server?
To join: start Rust, press F1 and type client.connect 187.190.199.119:28505. Or press Launch Rust here and Steam opens the game and connects you.