RUST METRICSFlight deck · live data
Data live Servers11,656 Players45,182 Populated3,070 Fresh wipes 3 h113 Scan5 min
‹ All servers187.15.155.36:28615
Offline Full Queue Fresh wipe Wipe due No query

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.155.36:28615 checked 3d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,577top 43%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:27 UTC24d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Builder's Paradise - DEV-3 (rust-c) wipe?

Its rhythm cannot be told from the wipes of Builder's Paradise - DEV-3 (rust-c) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 9 hours ago the current world was made.

Tag meanings

How should you read the tags on Builder's Paradise - DEV-3 (rust-c)?

Tags published by Builder's Paradise - DEV-3 (rust-c), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Builder's Paradise - DEV-3 (rust-c) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does Builder's Paradise - DEV-3 (rust-c) sit in the rankings?

Ranking for Builder's Paradise - DEV-3 (rust-c): #9,577 on seven-day player hours, top 43% of all ranked servers.

What is the population on Builder's Paradise - DEV-3 (rust-c)?

Status for Builder's Paradise - DEV-3 (rust-c): offline. Last seen 3 days 20 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

What location is Builder's Paradise - DEV-3 (rust-c) hosted in?

No region tag on Builder's Paradise - DEV-3 (rust-c). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 187.15.155.36:28615.

What Rust version is Builder's Paradise - DEV-3 (rust-c) on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Builder's Paradise - DEV-3 (rust-c). Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Builder's Paradise - DEV-3 (rust-c), and is it online?

Reading: offline. Builder's Paradise - DEV-3 (rust-c) last answered 3 days 20 hours ago. Reading: 5% uptime over the last 4 full days. It was up 5 of 96 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.

Map and rules

How is Builder's Paradise - DEV-3 (rust-c) configured, and what rules are in force?

No gather rate appears in the name: Builder's Paradise - DEV-3 (rust-c). The group cap is 8 players, which is the default in the game. Mode check gives build & creative; no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Join

How do you connect to Builder's Paradise - DEV-3 (rust-c)?

Press F1 in Rust and enter client.connect 187.15.155.36:28615. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^c,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
^c
Creative Check: mode. Creative, where you build what you like and gather nothing.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.