RUST METRICSFlight deck · live data
Data live Servers11,849 Players73,470 Populated3,705 Fresh wipes 3 h219 Scan5 min
‹ All servers187.15.155.182:28615
Offline Full Queue Fresh wipe Wipe due No query

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.155.182:28615 checked 11d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,275top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:27 UTC25d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Builder's Paradise - DEV-3 (rust-c) follow?

The rhythm of Builder's Paradise - DEV-3 (rust-c)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 19 hours ago.

Lists and filters

Which tags does Builder's Paradise - DEV-3 (rust-c) carry, and what do they mean?

These are the tags Builder's Paradise - DEV-3 (rust-c) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Builder's Paradise - DEV-3 (rust-c)?

Rust Metrics lists featuring Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does Builder's Paradise - DEV-3 (rust-c) sit in the rankings?

Ranking for Builder's Paradise - DEV-3 (rust-c): #15,275 on seven-day player hours, top 70% of all ranked servers.

What is the population on Builder's Paradise - DEV-3 (rust-c)?

Reading for Builder's Paradise - DEV-3 (rust-c): offline at this moment; last seen 11 days ago.

Operator and location

Which location does Builder's Paradise - DEV-3 (rust-c) run from?

No region tag on Builder's Paradise - DEV-3 (rust-c). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 187.15.155.182:28615.

What Rust version is Builder's Paradise - DEV-3 (rust-c) on?

Reading: Builder's Paradise - DEV-3 (rust-c), Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Builder's Paradise - DEV-3 (rust-c), and is it online now?

Check: connection. Builder's Paradise - DEV-3 (rust-c) is offline at this moment. Last contact was 11 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 October 2026.

Rules and settings

What rules does Builder's Paradise - DEV-3 (rust-c) enforce, and what are its settings?

Check: gather rate. The name Builder's Paradise - DEV-3 (rust-c) does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives build & creative; a build sandbox with no gathering. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join Builder's Paradise - DEV-3 (rust-c)?

Check: join. Open Rust, press F1, then enter client.connect 187.15.155.182:28615. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
^c
Creative Sandbox building, with no gathering and free choice of build.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.