Test Server RaidSim
Offline 187.15.104.106:28021 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/500
- 123/100
- 187/225
- 83/700
- 256/700
- 350/350
Quick answers
from the figures on this pageReset cycle
When does Test Server RaidSim wipe?
To tell the rhythm of Test Server RaidSim, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 41 days 1 hours ago.
Tags
Which tags does Test Server RaidSim carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): 3 slots in total; ts100 (Group limit): Team cap: 100; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Test Server RaidSim. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test Server RaidSim appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Test Server RaidSim: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Test Server RaidSim sit in the rankings?
Player hours over seven days put Test Server RaidSim at #15,406, in the top – of all ranked servers.
What player count does Test Server RaidSim carry?
Reading for Test Server RaidSim: offline at this moment; last seen 40 days 22 hours ago.
Server details
Which location does Test Server RaidSim run from?
Reading: location. Test Server RaidSim gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 187.15.104.106:28021.
What Rust version is Test Server RaidSim on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by Test Server RaidSim. Check: protocol. To join, your game must match; Steam handles the update.
Is Test Server RaidSim up, and how often does it stay up?
Check: connection. Test Server RaidSim is offline at this moment. Last contact was 40 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Rules and settings
What settings and rules apply on Test Server RaidSim?
No gather rate appears in the name: Test Server RaidSim. Check: group limit. Up to 100 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
How to join
How can you get onto Test Server RaidSim?
Check: join. Open Rust, press F1, then enter client.connect 187.15.104.106:28021. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.