Balls
Offline 187.14.232.207:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 127/100
- 46/225
- 54/700
- 7/200
- 8/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Balls follow?
Its rhythm cannot be told from the wipes of Balls on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 1 hours ago the current world was made.
Tags
How should you read the tags on Balls?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Balls. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Balls?
These Rust Metrics lists carry Balls: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Balls sit in the rankings?
Ranking for Balls: #14,516 on seven-day player hours, top 67% of all ranked servers.
What player count does Balls carry?
Reading for Balls: offline at this moment; last seen 14 days 1 hours ago.
Server details
Where does Balls sit?
No region tag on Balls. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 187.14.232.207:28015.
What Rust version is Balls on?
Rust network protocol 2634 and build 166494 on Windows is the build Balls runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Balls, and is it online?
Check: connection. Balls is offline at this moment. Last contact was 14 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 October 2026.
Settings and map
How is Balls configured, and what rules are in force?
No gather rate appears in the name: Balls. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
How to join
How do you connect to Balls?
Press F1 in Rust and enter client.connect 187.14.232.207:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.