RUST METRICSFlight deck · live data
Data live Servers11,672 Players34,284 Populated2,842 Fresh wipes 3 h85 Scan5 min
‹ All servers187.13.27.165:28615
Offline Full Queue Fresh wipe Wipe due No query

Builder's Paradise - DEV-3 (rust-c)

Offline 187.13.27.165:28615 checked 5d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,358top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Builder's Paradise - DEV-3 (rust-c) follow?

Its rhythm cannot be told from the wipes of Builder's Paradise - DEV-3 (rust-c) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 9 hours ago.

Tag meanings

How should you read the tags on Builder's Paradise - DEV-3 (rust-c)?

Tags published by Builder's Paradise - DEV-3 (rust-c), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Builder's Paradise - DEV-3 (rust-c) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Builder's Paradise - DEV-3 (rust-c) sit in the rankings?

Ranking for Builder's Paradise - DEV-3 (rust-c): #15,358 on seven-day player hours, top 69% of all ranked servers.

What is the population on Builder's Paradise - DEV-3 (rust-c)?

Reading for Builder's Paradise - DEV-3 (rust-c): offline at this moment; last seen 5 days 23 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Which location does Builder's Paradise - DEV-3 (rust-c) run from?

No region comes from Builder's Paradise - DEV-3 (rust-c). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 187.13.27.165:28615.

What Rust version is Builder's Paradise - DEV-3 (rust-c) on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Builder's Paradise - DEV-3 (rust-c). Matching protocol is required to join. Let Steam update your game.

What is the uptime on Builder's Paradise - DEV-3 (rust-c), and is it online?

Reading: offline. Builder's Paradise - DEV-3 (rust-c) last answered 5 days 23 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.

Map and rules

What rules does Builder's Paradise - DEV-3 (rust-c) enforce, and what are its settings?

No gather rate appears in the name: Builder's Paradise - DEV-3 (rust-c). The group cap is 8 players, which is the default in the game. build & creative, a build sandbox with no gathering — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Connection

What do you do to join Builder's Paradise - DEV-3 (rust-c)?

To join: start Rust, press F1 and type client.connect 187.13.27.165:28615. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
^c
Creative Check: mode. Creative, where you build what you like and gather nothing.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.