rainydayz
Offline 187.13.203.170:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 133/100
- 32/225
- 11/700
- 4/200
- 0/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does rainydayz follow?
The rhythm of rainydayz's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 52 days ago.
Tag meanings
Which tags does rainydayz carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from rainydayz. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does rainydayz appear in Rust Metrics lists and filters?
These Rust Metrics lists carry rainydayz: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does rainydayz hold among Rust servers?
Player hours over seven days put rainydayz at #15,105, in the top – of all ranked servers.
What player count does rainydayz carry?
Status for rainydayz: offline. Last seen 44 days 21 hours ago.
Operator and location
Which location does rainydayz run from?
Reading: location. rainydayz gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 187.13.203.170:28015.
What Rust version is rainydayz on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by rainydayz. Matching protocol is required to join. Let Steam update your game.
Is rainydayz up, and how often does it stay up?
Reading: offline. rainydayz last answered 44 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
How is rainydayz configured, and what rules are in force?
No gather rate appears in the name: rainydayz. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is rainydayz on?
Procedural map on rainydayz, made by the game's generator.
Connection
How can you get onto rainydayz?
Press F1 in Rust and enter client.connect 187.13.203.170:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.