rainydayz
Offline 187.13.19.187:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
When does rainydayz wipe?
The rhythm of rainydayz's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 23 hours ago the current world was made.
Tags
How should you read the tags on rainydayz?
These are the tags rainydayz publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does rainydayz appear in Rust Metrics lists and filters?
These Rust Metrics lists carry rainydayz: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does rainydayz hold among Rust servers?
Player hours over seven days put rainydayz at #13,798, in the top 61% of all ranked servers.
How full does rainydayz get?
Status for rainydayz: offline. Last seen 24 days 1 hours ago.
Operator and location
What location is rainydayz hosted in?
Reading: location. rainydayz gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 187.13.19.187:28015.
What Rust version is rainydayz on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by rainydayz. Matching protocol is required to join. Let Steam update your game.
What is the uptime on rainydayz, and is it online?
Reading: offline. rainydayz last answered 24 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on rainydayz?
Check: gather rate. The name rainydayz does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is rainydayz on?
Procedural map on rainydayz, made by the game's generator.
Connection
How do you connect to rainydayz?
Check: join. Open Rust, press F1, then enter client.connect 187.13.19.187:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.