RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers187.127.56.221:28015
Offline Full Queue Fresh wipe Wipe due No query

CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |

Offline SA 187.127.56.221:28015 checked 18d ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,849top 72% · #196 in SA
Last wipe24d agobiweekly schedule
Next wipe3d 15hSun 1 Nov, 16:51 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers, top 89% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:51 UTC, in 3d 15h. Its biweekly schedule tag · low confidence

usual gap2.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. WPT 1Sun 1 Nov, 16:51 UTC3d 15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
  3. WPT 3Sun 15 Nov, 16:51 UTC17d 15h
  4. WPT 4Sun 29 Nov, 16:51 UTC31d 15h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:51 UTC24d ago 2 – running 0
Thu 1 Oct, 19:36 UTC FW27d ago 0 – 2.9 days 0
Thu 24 Sep, 14:40 UTC34d ago 7 halved by day 2 7.2 days 0
Wed 23 Sep, 18:43 UTC35d ago 2 – 0.8 days 0
Thu 17 Sep, 21:37 UTC41d ago 3 halved by day 3 5.9 days 1
Wed 16 Sep, 21:40 UTC42d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2.5 it fell below half when it didn't.

How often does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | wipe, and when?

The prediction follows its tag, because too few of CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |'s wipes are on record to confirm its schedule. Due on Sunday 1 November at 16:51 UTC is its next wipe. The world it runs now was made 24 days 3 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; SA (South America): Its browser listing: South America from CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | appear in Rust Metrics lists and filters?

On Rust Metrics, CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

Where does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | sit in the rankings?

Top 72% of all ranked servers: CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | takes #15,849 on seven-day player hours and #196 in South America.

What is the population on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is not responding; status offline, last seen 18 days 1 hours ago.

Server

Which location does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | run from?

Reading: location. The SA tag puts CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | in South America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 187.127.56.221:28015.

What Rust version is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | on?

Rust network protocol 2634 and build 166652 on Linux is the build CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |, and is it online?

CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | reports offline. The last reading came 18 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | configured, and what rules are in force?

Reading the name gives no gather rate for CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | on?

Check: map. Procedural, size 3,500, generated by the game, on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |.

Connection

How can you get onto CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

To join: start Rust, press F1 and type client.connect 187.127.56.221:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/vpmjUJ5py8 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp80
Max players The server holds 80 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

SA
South America Its browser listing: South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.