DropLaunch test server
Offline 186.247.77.58:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 128/100
- 169/225
- 82/700
- 100/200
- 244/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does DropLaunch test server follow?
Its rhythm cannot be told from the wipes of DropLaunch test server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 16 hours ago the current world was made.
Tags
Which tags does DropLaunch test server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from DropLaunch test server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show DropLaunch test server?
These Rust Metrics lists carry DropLaunch test server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does DropLaunch test server sit in the rankings?
Ranking for DropLaunch test server: #15,375 on seven-day player hours, top 70% of all ranked servers.
How full does DropLaunch test server get?
Reading for DropLaunch test server: offline at this moment; last seen 9 days ago.
Operator and location
Where does DropLaunch test server sit?
No region comes from DropLaunch test server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 186.247.77.58:28015.
What Rust version is DropLaunch test server on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by DropLaunch test server. To get in, your game needs the same protocol; Steam applies the update.
Is DropLaunch test server up, and how often does it stay up?
Reading: offline. DropLaunch test server last answered 9 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 October 2026.
Settings and map
How is DropLaunch test server configured, and what rules are in force?
No gather rate appears in the name: DropLaunch test server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is DropLaunch test server on?
Procedural map on DropLaunch test server, made by the game's generator.
Connection
What do you do to join DropLaunch test server?
To join: start Rust, press F1 and type client.connect 186.247.77.58:28015. Or press Launch Rust here and Steam opens the game and connects you.