DropLaunch test server
Offline 186.247.77.119:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 174/500
- 120/100
- 143/225
- 78/700
- 62/200
- 241/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does DropLaunch test server follow?
To tell the rhythm of DropLaunch test server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 19 hours ago the current world was made.
Tags
How should you read the tags on DropLaunch test server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from DropLaunch test server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show DropLaunch test server?
These Rust Metrics lists carry DropLaunch test server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does DropLaunch test server sit in the rankings?
Ranking for DropLaunch test server: #13,064 on seven-day player hours, top 59% of all ranked servers.
What player count does DropLaunch test server carry?
DropLaunch test server is not responding; status offline, last seen 8 days 19 hours ago.
Server
What location is DropLaunch test server hosted in?
Reading: location. DropLaunch test server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 186.247.77.119:28015.
What Rust version is DropLaunch test server on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by DropLaunch test server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is DropLaunch test server, and is it online now?
Reading: offline. DropLaunch test server last answered 8 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Map and rules
What rules does DropLaunch test server enforce, and what are its settings?
Reading the name gives no gather rate for DropLaunch test server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on DropLaunch test server?
Procedural map on DropLaunch test server, made by the game's generator.
Connection
How do you connect to DropLaunch test server?
Press F1 in Rust and enter client.connect 186.247.77.119:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.