RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,161 Populated3,898 Fresh wipes 3 h387 Scan5 min
‹ All servers186.241.25.213:28015
Offline Full Queue Fresh wipe Wipe due No query

CampFire Rust 2.0

Offline 186.241.25.213:28015 checked 32d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,187top 69%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does CampFire Rust 2.0 wipe, and when?

The rhythm of CampFire Rust 2.0's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 32 days 20 hours ago the current world was made.

Tag meanings

How should you read the tags on CampFire Rust 2.0?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from CampFire Rust 2.0. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show CampFire Rust 2.0?

Rust Metrics lists featuring CampFire Rust 2.0: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does CampFire Rust 2.0 hold among Rust servers?

Ranking for CampFire Rust 2.0: #16,187 on seven-day player hours, top 69% of all ranked servers.

How full does CampFire Rust 2.0 get?

CampFire Rust 2.0 is not responding; status offline, last seen 32 days 20 hours ago.

Server details

What location is CampFire Rust 2.0 hosted in?

Reading: location. CampFire Rust 2.0 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 186.241.25.213:28015.

What Rust version is CampFire Rust 2.0 on?

Rust network protocol 2633 and build 165217 on Linux is the build CampFire Rust 2.0 runs. Matching protocol is required to join. Let Steam update your game.

How reliable is CampFire Rust 2.0, and is it online now?

CampFire Rust 2.0 reports offline. The last reading came 32 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.

Settings and map

What rules does CampFire Rust 2.0 enforce, and what are its settings?

No gather rate appears in the name: CampFire Rust 2.0. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on CampFire Rust 2.0?

Check: map. Procedural, generated by the game, on CampFire Rust 2.0.

Join

How can you get onto CampFire Rust 2.0?

To join: start Rust, press F1 and type client.connect 186.241.25.213:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.