RUST METRICSFlight deck · live data
Data live Servers11,634 Players56,511 Populated3,185 Fresh wipes 3 h139 Scan5 min
‹ All servers186.195.238.20:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Local - Laboratorio

Offline 186.195.238.20:28015 checked 23d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,821top 66%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Local - Laboratorio follow?

Its rhythm cannot be told from the wipes of Rust Local - Laboratorio on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 22 hours ago the current world was made.

Lists and filters

How should you read the tags on Rust Local - Laboratorio?

Tags published by Rust Local - Laboratorio, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Local - Laboratorio appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Local - Laboratorio: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Rust Local - Laboratorio sit in the rankings?

Player hours over seven days put Rust Local - Laboratorio at #14,821, in the top 66% of all ranked servers.

How full does Rust Local - Laboratorio get?

Rust Local - Laboratorio is not responding; status offline, last seen 23 days 9 hours ago.

Server details

What location is Rust Local - Laboratorio hosted in?

No region tag on Rust Local - Laboratorio. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 186.195.238.20:28015.

What Rust version is Rust Local - Laboratorio on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Rust Local - Laboratorio. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Local - Laboratorio up, and how often does it stay up?

Reading: offline. Rust Local - Laboratorio last answered 23 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.

Rules and settings

How is Rust Local - Laboratorio configured, and what rules are in force?

Reading the name gives no gather rate for Rust Local - Laboratorio. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Local - Laboratorio on?

The game generates a procedural map for Rust Local - Laboratorio.

Connection

How can you get onto Rust Local - Laboratorio?

Press F1 in Rust and enter client.connect 186.195.238.20:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.